Fix issues that arise when using Adobe Application Manager to download and install Creative Cloud apps.
Adobe Application Managing director (AAM) is a helper application used to manage the installation of many Adobe products.
If you have a Creative Cloud membership, the Adobe Application Director volition automatically update to the Artistic Cloud desktop app, every bit long as you are running macOS 10.7 or after, or Windows seven or later. If you lot are running older operating systems, such every bit Windows XP or macOS 10.vi, you'll use the Adobe Application Manager (AAM) to manage your Creative Cloud downloads and installations.
You tin launch AAM manually from the Applications folder (macOS), or the Start > All Programs menu (Windows).
Utilize your Adobe ID to sign in to your Adobe ID account, your Creative Cloud membership, or the Adobe Awarding Manager. Your Adobe ID is usually the electronic mail address you used to create your account.
If you are having trouble signing in to your Adobe ID business relationship or Creative Deject, follow these troubleshooting steps:
Review your programme details under My Plans.
If you do not see your Creative Cloud membership listed under My Plans, you lot may need to reset your account. Launch whatsoever Creative Cloud awarding, such as Photoshop, cull Assist > Sign Out,and confirm with your Adobe ID.So choose Help > Sign In.
If you do not yet have a Artistic Deject trial or membership, clickhere to choose a plan.
AAM is installed the first fourth dimension you download a Creative Deject app or trial from the Creative Cloud apps itemize. If the AAM'southward download and installation process does not brainstorm automatically, endeavour these troubleshooting steps.
Manually launch AAM past double-clicking the AAM installation utility:
Windows: AdobeApplicationManager.exe
macOS: AdobeApplicationManager.dmg
Follow the onscreen instructions.
Important: During the download and installation process, accept security dialogs presented, or provide administrator credentials requested.
Adobe Application Manager installs the AdobeAAMDetect plug-in to your web browser. To function properly, this plug-in requires that you restart the web browser. If you do not restart the web browser, the plug-in is non detected, prompting you to download AAM once again.
During AAM download and installation, your estimator could appear to freeze while waiting for the download process to complete. For information on the corporeality of fourth dimension required to download products, seeEstimated download times.
Upon launch, AAM verifies your Adobe ID and obtains a list of products to download. During this process, a waiting dialog appears. This process takes no more than a few minutes.
During download or installation of a Creative Deject app, your computer could appear to freeze while the process completes. The speed of your computer and Internet connection determines how long this procedure takes. For information on the corporeality of time required to download products, see Estimated download times.
If the download or install procedure really freezes, attempt these solutions in club.
You lot can cancel the download and start a new download using AAM.
To cancel the electric current procedure, select the X side by side to the app'due south download status.
Select Install next to the app name.
Close AAM and then launch it again.
Select Install side by side to the app name.
Note:
In AAM, you cannot pause and resume an app download using AAM. If you lot must finish a download or installation procedure, you must cancel and restart.
If AAM encounters an fault that prevents the installation of a Creative Cloud app, y'all may see an "Installation Failed" bulletin.
Select the pointer to the right of "Installation Failed" message. An mistake appears.
You can change the default location for installing the apps you download.
Hither'southward how.
Launch and sign in to Adobe Application Manager.
Select the arrow to the right of your proper name, in the upper-left corner.
Select the folder and navigate to your desired installation location.
Starting time the install process.
Adobe Application Manager is required on your computer, as long equally y'all accept Creative Cloud applications installed. Adobe Application Manager performs multiple functions within all of the Creative Cloud products. Adobe Application Director is automatically removed when you uninstall all Adobe Artistic Cloud products. Upon removal of the final product, the Adobe Awarding Director is uninstalled.
Double-click your hard bulldoze.
Go to Applications > Utilities > Adobe Installers.
To remove all the Adobe Creative Deject applications, run all the Adobe uninstallers.
Important: Adobe offers a Creative Deject Cleaner Tool, which removes the database entries but not the physical files associated with the installation. To remove all components, run the program uninstallers.
Select Start > Control Panel.
Select Programs and Features.
Select a Creative Cloud application and select Uninstall.
Repeat footstep iii for all Creative Deject applications.
Adobe Application Director does not currently support changing the download location. Files are downloaded to your temporary folder:
Windows: %temp%
macOS: /tmp
Adobe Application Manager Download Mac Cs6 UPDATED
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Metal Gear Solid 2 Sons of Liberty Button Sensitivity
This is a manual listing of games believed to support pressure level-sensitive face buttons.
Controllers with pressure-sensitive face buttons support
Xbox OG Controller
DualShock 2
DualShock three
Force per unit area-sensitive buttons are mostly used for
Acceleration: cruise vs full speed
Turning: partial turns vs full turn
Braking: partial slowdown vs full brake
Movement: creep vs normal walk or normal walk vs run
Jumping: curt jump vs long jump
Shooting: aim vs instant shot
Zooming: quick zoom vs slow zoom (useful for sniping or map zooming)
Contents
iGames
2Emulation
2.oneXbox Emulation
ii.2PlayStation ii Emulation
2.3PlayStation 3 Emulation
2.4Nintendo DS Emulation
2.fiveArcade Emulation
threeOther data
4References
Games[edit]
Game
State
Notes
Grand Theft Machine
Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration.
Grand Theft Auto two
Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration.
1000 Theft Machine III
GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.
Uses the pressure sensitive buttons to control dispatch.
Works with DsHidMini commuter, but requires drop DsHIdMini'southward xinput1_3.dll into the game directory.[1]
M Theft Auto: Vice City
GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which tin can emulate its behavior.
Uses the pressure sensitive buttons to command acceleration.
Works with DsHidMini driver, but requires drop DsHIdMini'south xinput1_3.dll into the game directory.[one]
M Theft Auto: San Andreas
GInput mod. Enables force per unit area sensitivity for DualShock iii controllers or controllers which can emulate its behavior.
Uses the pressure sensitive buttons to control acceleration.
Works with DsHidMini driver, but requires drib DsHIdMini'southward xinput1_3.dll into the game directory.[1]
Emulation[edit]
Xbox Emulation[edit]
Game
State
Notes
Dead or Alive 3
The game utilizes the Xbox controller'southward pressure sensitive analog buttons to allow shortcuts in performing sure moves, making the controls lenient to let players new to the series to conform to gameplay.[2]
Dead or Alive Xtreme Beach Volleyball
Controls the size of jumps in the puddle jumping mini game.[3]
The Elder Scrolls III: Morrowind
Native support. Force per unit area is defining how high character will spring. [4]
PlayStation two Emulation[edit]
Game
State
Notes
Champions of Norrath
Pressure-sensitive aiming.[4]
Mad Maestro!
Correctly timing push button presses is a huge part of the gameplay, simply the pressure sensitive buttons add another layer. Each prompt has three levels of force per unit area and y'all accept to hitting the push button with the correct corporeality of force to succeed.[iv][5]
Bravo Music: Christmas Edition
Correctly timing push button presses is a huge part of the gameplay, merely the pressure sensitive buttons add together another layer. Each prompt has 3 levels of pressure and y'all have to hit the button with the correct amount of force to succeed.[four][5]
Capcom vs. SNK ii: Marker of the Millennium 2001
Native back up.[4]
Crazy Taxi
Native support.[4]
Driving Emotion Type-South
Native support.[4]
Gran Turismo 3: A-Spec
Uses the pressure sensitive buttons to control acceleration.[4]
Gran Turismo 4: Prologue
Uses the pressure sensitive buttons to command dispatch.[4]
Gran Turismo four
Uses the pressure level sensitive buttons to control dispatch.[4]
Grand Theft Motorcar III
The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep information technology pressed difficult to accelerate to the maximum speed.[five]
One thousand Theft Auto: Vice Metropolis
The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep information technology pressed hard to accelerate to the maximum speed.[5]
Thou Theft Car: San Andreas
The pressure sensitive buttons are used when driving. Printing lightly to slowly cruise down the street, and keep information technology pressed hard to accelerate to the maximum speed.[v]
MLB The Show
Native back up. The harder you press, the more aggressive you throw or swing.[5]
Metal Gear Solid 2: Sons of Liberty
Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to agree up the gun without firing. Permit go lightly to put downward the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[5]
Metallic Gear Solid 2: Substance
Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold upwardly the gun without firing. Allow go lightly to put downward the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[four]
Metal Gear Solid 3: Snake Eater
Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire push lightly to concord up the gun without firing. Let go lightly to put downward the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[iv]
Metallic Gear Solid 3: Substance
Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to concur up the gun without firing. Let go lightly to put downwards the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[4]
Okami
The drawing mechanic - the pressure determines the thickness of the line y'all describe.[5]
Silent Hill 2
Melee attacks are dictated by the pressure sensitivity.[5]
Silent Colina iii
Melee attacks are dictated by the pressure sensitivity.[5]
Space Fishermen
Native back up.[4]
Star Ocean: Till the Finish of Fourth dimension
One item in the game, the Dragon Os Flute, utilizes the pressure sensitive buttons. Playing certain melodies on them depends on how hard or low-cal you printing the buttons. [five]
The Bouncer
The pressure sensitive buttons are used to enact either potent or weak attacks using one push button.[4]
Zone of the Enders
Native support.[iv]
PlayStation 3 Emulation[edit]
Game
State
Notes
Armored Core four
Native support.[4]
Metallic Gear Solid iv: Guns of the Patriots
D-pad allows zooming during cutscenes.[6]
WipEout Hd
Uses the pressure sensitive buttons to control acceleration.[4]
Zen Pinball
Native support.[6]
Nintendo DS Emulation[edit]
Game
State
Notes
Metroid Prime: Hunters
The touch screen features 4 different touch-sensitive buttons that you can press to switch betwixt your available weapons, and to switch between Normal and Morph Ball Modes.[seven]
Arcade Emulation[edit]
Game
Country
Notes
Arm Champs II
Native support.[4]
Sonic Boom Heroes
Native support.[4]
Sonic Blast Man
Native support.[4]
Sonic Blast Man: Real Puncher
Native support.[four]
Street Fighter
Native back up.[4]
KO Punch
Native support.[four]
Other information[edit]
GiantBomb'south List - Games where pressure sensitive buttons play an of import part.
References
↑ ane.0i.anei.2Was somebody able to make DS3-style in GInput work via DSHIDMini yet?
↑Dead or Alive 3 - Fandom
↑Games that utilized force per unit area sensitive buttons
↑ 4.004.01iv.02iv.034.044.05iv.064.074.084.09iv.104.114.12four.134.144.154.16iv.174.184.xixiv.204.214.224.23GiantBomb'southward List - Games where force per unit area sensitive buttons play an important part.
↑ 5.00v.015.02five.035.045.05v.065.07v.08five.09five.ten10 Older PlayStation Games That Actually Used The Force per unit area Sensitive Face up Buttons
↑ 6.0vi.iGameFAQs - What games depended on force per unit area-sensitive buttons?
↑Metroid Prime number Hunters: First Hunt/Controls
Why Doesnt the Berserker in Gears of War 2 Look Like a Female
"Are y'all kidding me? Berserker!"
—Sgt. Marcus Fenix upon spotting a Berserker on the Tyro Colonnade
Berserkers are female Locust Drones.[1] Blind only powerful, Berserkers were known for their highly adult sense of hearing and smell (compensating for their blindness), extremely durable bodies, and beingness in a nigh-constant land of extremely aggressive behavior.
Contents
1History
1.1Locust War
1.1.aneEmergence of Jannermont
1.i.twoEmergence of Ilima
1.1.iiiDevastation of Halvo Bay
1.1.4Evacuation of Ilima
1.1.vLightmass Offensive
1.1.6Mission to Montevado
1.1.7Battle of Port Farrall
1.twoLambent Pandemic
iiLambent Berserker
threeMultiplayer
3.1Beast Mode
three.2Horde 2.0
4Behind the scenes
5Appearances
viReferences
History[]
Berserkers are female Locust. Even though they are blind, they use their sense of odor and hearing to discover their target(s). Berserkers can be killed once their extremely tough skin is heated or set up ablaze, softening it and assuasive significantly more impairment to be done to them, or by sustained pocket-size arms burn. They're besides fast plenty to catch a speeding train, as one caught up to the Tyro Colonnade Delta Team was on and it jumped on.
Locust War[]
Emergence of Jannermont[]
A large number of Berserkers aided RAAM and the Bloodied Vanguard in slaughtering the humans living in the city.
Emergence of Ilima[]
A Berserker attempted to kill Jace Stratton but was killed by two COG soldiers, along with the Drones around her. Curiously this Berserker was killed by pocket-sized artillery burn down.
Destruction of Halvo Bay[]
"Berserker! Somebody go a Scorcher and torch that thing!"
— Damon Baird afterwards a Berserker managed to enter Kurt Elliott's mansion
During the Devastation of Halvo Bay, a Berserker engaged Kilo Squad as they tried to become the launch codes to the Lightmass Missile. Armed with Scorchers they took from some Flame Boomers and aided by Flame Sentinels, Kilo was able to kill the Berserker.
Evacuation of Ilima[]
"Well, she was almost every bit tough as my ex."
—Michael Barrick after killing the Berserker
During the Evacuation of Ilima, a Berserker was sent to Ilima High Schoolhouse, where it slaughtered hundreds of civilians waiting to be evacuated. She was later on discovered by Zeta-6, who had been sent to investigate the school. They battled the Berserker, making a quick escape by using the bleachers since they did non have anything to weaken the Berserker'south armor.
After exiting the school, the Berserker had also caught up with them, but was unaware of where they were. She later heard a car warning, and charged at the car that emitted the warning, destroying the car and called-for her own skin, rendering her briefly vulnerable to bullets. Zeta-Six later took advantage of her blindness to play a trick on her into running into more cars, weakening her each time and subsequently a long battle, was finally killed.[3]
Lightmass Offensive[]
At least three Berserkers took role in the Lightmass Offensive, all deployed confronting Marcus Fenix and Dominic Santiago. The first one was in the fallen city of Ephyra, unleashed in the Tomb of the Unknowns afterwards a massive firefight with Locust Full general RAAM in the streets. While rubber from the outside Locust, the Berserker began hunting the remains of Alpha Team and Delta Squad, killing the Drones that had her chained and first a binge through the Tomb, killing Gyules. This forced Marcus and Dom to lure the Berserker outside of their refuge and use the Hammer of Dawn against it. She passed through a wall towards Marcus and Dom and began stalking them, however the Gears were able to use her brute strength to lure her outside of the Tomb. Afterward several doors were brought down by the Berserker, they finally lured her outside with just a few minutes to burn down her with the Hammer of Dawn. Later several Hammer strikes, the Berserker was slain.
A second Berserker was encountered on the mode to the Fenix Manor at the conservatory Marcus and Dom passed through. At showtime they tried to evade her but every bit she destroyed two walls and continued to follow the Gears, they were forced to fight her; she was tricked into smashing the support pillars of the ceiling to allow Marcus to drop the Hammer of Dawn on it before fourth dimension ran out.
The concluding Berserker was fought on the Tyro Colonnade, who ran fast enough to catch up to information technology and spring onto the train. Given the speed of the Pillar and Nemacyst preventing the use of the Hammer of Dawn, Marcus and Dom improvised, cutting off the last segment of the train when the Berserker was on it, crushing her instantly.
Mission to Montevado[]
After the Riftworm sunk Montevado, the entire city savage to the Locust. Delta-I, comprised of Marcus Fenix, Dominic Santiago, and Jace Stratton, survived through the night at the sacrifice of Michael Barrick. While trying to climb out of the sunken city, Jace lost his footing and fell into the darkness, much to Dom's alarm. When Jace awoke, he found himself atop a small, rocky cliffside. Seconds later, a Berserker emerged from a nearby cave, threatening Jace's life. When all hope seemed lost after Jace provoked the Berserker, Marcus came downwards on a ladder, shouting to Jace to take his hand. Jace leapt to Marcus, who took concord of his hand and pulled him upward speedily. The charging Berserker ran off the cliff and fell to its death.[4]
Boxing of Port Farrall[]
During the Battle of Port Farrall, a Berserker was in the food center and Dom engaged the Berserker in a suicidal attack, hoping to striking her in the underbelly. He was stopped by Marcus, while a Centaur tank attacked and killed the Berserker.
Lambent Pandemic[]
Berserkers were never encountered during the Lambent Pandemic (autonomously from the Lambent Berserker). It is possible that the flooding of the Hollows killed about of the Berserkers, and the remaining were kept hidden. If any regular Berserkers survived, information technology is unknown what they became when the Locust became the Swarm.
Lambent Berserker[]
Main article: Lambent Berserker
Xviii months after the Flooding of the Hollows, the Lambent swarm ravaged the surface of Sera, bringing their Imulsion-fueled plague wherever they went. At least one Berserker was infected by Imulsion, turning it into a monstrosity of destruction.
Lambent Berserkers are bigger, tougher, and even more aggressive than normal Berserkers. Blackness and golden, Lambent Berserkers were well-nigh indestructible to all forms of weaponry, shrugging off a direct Hammer of Dawn strike. The only way to injure a Lambent Berserker was to set on its glowing, Imulsion-filled heart, which was only vulnerable when the Lambent Berserker charged, leapt, or burnt.
Multiplayer[]
Creature Mode[]
In Gears of War 3, the Berserker is playable in Beast Mode, on the final tier and costs $5625 in lodge to employ. Cliff Bleszinski commented that players will enjoy its creature strength, but it will have the drawback of terrible eyesight. The Lambent Berserker is not playable in Beast Manner though; only the Locust Berserker can be used.
Much like in Horde Way, Berserkers volition take harm from all sources of weapons, although their difficult skin ensures that bullets and explosives volition bargain very little damage. Nevertheless, every bit you progress through the waves, enemies volition begin to have incendiary weapons, either Scorchers or incendiary sentries which will permit enemies to deal full damage to you.
Berserkers have two attacks; their trademark charge and a stomp attack. The Berserker charges when the player sprints, and will destroy everything in its path. It instantly kills whatever Stranded or COG Gear that it contacts with while it downs Heroes and the Onyx Guards. The stomp attack is used to finish off incapacitated units near the Berserker.
Given its high toll and the express coin in Animal Mode, Berserkers should simply be used to bargain with heavy threats such every bit Silverbacks and destroy fortifications for fellow allies to get through.
Horde 2.0[]
Berserkers appear in the randomized dominate waves of Horde ii.0. They usually appear in groups of 2, but sometimes three volition appear on college waves.
Similar the Lambent Berserker, attacks that are dealt on the Berserker are reduced to ten% of the original impairment. The only exception to this is past burning her difficult peel with weapons such as Incendiary Grenades, the Hammer of Dawn, or the Scorcher flamethrower, and then attacking her with any weapon you want. Dissimilar the Berserkers of Gears of War, the Berserkers have a new attack in Gears of War iii; stomping. If they downwards a actor, they will most likely utilise this set on, killing whatsoever downed thespian in the process.
If Mutators are enabled and Super Reload is turned on, it is possible to gun down a Berserker from range using an set on burglarize, a shotgun (at closer range), and fifty-fifty a pistol. It takes about one-half of a Super Reloaded clip from the Lancer to kill one Berserker on Coincidental difficulty. The Gnasher Shotgun can do information technology in about 8 shells (based upon the range at which you are firing from), and the Sawed-off Shotgun tin practise information technology in most 2-4.
Regardless, the Instant-Gib mutator is capable of killing a Berserker in one hit regardless of the agile poisons that are in effect. However, it is ill-advised to do this alone, equally you volition most probable go killed despite their large size.
Berserkers, like their Lambent cousins, provide a rather difficult dominate wave because they instantly destroy any fortifications (and down any player) that they hit, providing a sizable lark from the other enemies in the wave. Like any other dominate wave, it'due south usually all-time to impale everything else first and save the Berserkers for final. You lot should also try to stay abroad from your base of operations every bit much as possible, unless y'all have experienced players who accept dealt with Berserkers before.
Incendiary sentries aid with dealing with Berserkers, as they will ignite the Berserker on fire, stunning it for several seconds for players to quickly rack up impairment. Yet, given the nature of sentries, this should non be relied on constantly.
Behind the scenes[]
By killing a Berserker on Hardcore difficulty in Gears of War, you go the accomplishment "My Dear for You Is Like a Truck", which is a reference to the 1994 comedy film, Clerks.
On Gears of War'southward "Top v Deadliest Locust", the Berserker scored number two on the list behind General RAAM.[1]
In one of Jace Stratton'southward flashbacks in Gears of War: Hollow Upshot Six, a Berserker was shown being killed by small arms burn down.[4]
For unknown reasons, the Berserkers do not announced in any game mode of Gears of State of war 2.